Independent guide
This independent TERBIT21 guide explains its own Tournament Orders browser demo. The name and terbit21.cc domain do not verify an outside operator, licence, application or affiliation. The demo uses virtual coins without cash value and has no account, deposit or withdrawal flow.
Intended audience
This guide is intended for adults aged 18 and over. This audience policy does not establish a universal legal age, local legality or an implemented age gate. Virtual coins have no cash value.
Controls during a round
Select a stake of 10, 20, 50 or 100 virtual coins; the default is 20. Stake, automatic threshold and balance restoration are locked during a round. Sound remains available. The main button changes to collection but stays disabled before the first reveal. Reveals normally occur at 340-millisecond intervals; the reduced-motion setting uses shorter intervals. There are no cricket-shot or Mines-pick controls in this demo.
Collection and event order
Manual collection becomes available only after the first reveal. Automatic collection can be off or set to ×1.2, ×2, ×3 or ×5. It pays the full positive quote at the first step reaching or exceeding the threshold, including any overshoot. A zero quote immediately ends the round with no return. An earlier automatic crossing settles before a later zero, even when several elapsed steps are processed together. A positive quote at step 6 is collected automatically even when the selected threshold was not reached.
Saved wallet and reload
A new storage state starts with 1000 virtual coins. Saved balance persists, including zero. Only while idle with balance below 10 can you manually set it to exactly 1000. This sets the balance rather than adding 1000 coins and preserves fractional carry. Starting a round deducts the stake immediately. Reloading an unfinished round leaves that stake deducted and ends the round without refund, payout or resume. Saved balance and carry remain; controls return to stake 20 and automatic collection off.
Whole coins and fractional carry
At settlement, multiply the captured stake by the gross multiplier, add saved fractional carry, credit the whole-coin part and save the new fractional remainder. A zero-return round preserves existing carry. Carry persists through settlement, manual restoration and reload. These saved numbers are a local virtual wallet, without account recovery or synchronisation across devices.
Frequently asked questions
When can I collect?
Manual collection becomes available only after the first reveal. Automatic collection can be off or set to ×1.2, ×2, ×3 or ×5. It pays the full positive quote at the first step reaching or exceeding the threshold, including any overshoot. A zero quote immediately ends the round with no return. An earlier automatic crossing settles before a later zero, even when several elapsed steps are processed together. A positive quote at step 6 is collected automatically even when the selected threshold was not reached.
When can I restore the balance?
Only while no round is active and balance is below 10. The manual action sets it to exactly 1000, without adding 1000, and preserves fractional carry.
What survives a reload?
Saved balance, including zero, and fractional carry remain. An unfinished round ends without refund, payout or resume; its stake stays deducted. Controls reset to stake 20 and automatic collection off.